John Szinger - Software Design and Development

This portfolio highlights my work as a software designer, developer, engineer and architect. These projects demonstrate a significant range and depth of expertise, including UI and UX design, engineering and technical architecture. Projects range from research protoypes to miilions-of-users consumer applications to mission-critical systems for Fortune 500 corporations. For each project I played a major role in the design, development and system architecure, often as lead designer/developer.


The Global Jukebox - 2016

Ogilvy One Worldwide Interactive

  • IMB C-Suite - Mobile-first web site for consulting services, 2015

  • Viacom/MTV Networks Digital Platform Tools Group

  • ARC-CMS - Enterprise content management system for digital media assets, 2009 - 2015

  • Zing Origami eBook - 2011

    Producer's Toolbox Music Player - GE Music, 2007 - 2010

    Nick.com - Viacom/Nickelodeon

  • Nicktropolis - online virtual world, 2007 - 2008
  • NickPages - personal home page creator for kids, 2008
  • Turbonick - user-generated video portal, 2007

  • Fox Interactive Media / FoxSports.com

  • Fantasy Football Live Draft - realtime multiuser web application, 2005
  • NFL Game Tracker Pro - realtime data-driven web application, 2006

  • Apelon Inc.

  • Formulator PDA Application Suite - R&D Prototype, 2002
  • Distributed Terminology System (DTS) - Medical Informatics Product Suite, 2002 - 2005
  • Apelon PlugIn for Eclipse Platform - R&D Prototype, 2002

  • Virtual Host - Oddcast Media Technologies, 2001

    Zing Man Productions

  • Jaguar - Interactive Kiosk, 2001
  • Tess - Tablet Application Prototyeps for Philips Research, 2001
  • Shape Spinner I / Life Pulse - Interactive Art Works, 2001
  • Foldinator - Origami Modeler and Diagramming Application Prototype, 2000 - 2001
  • IronDragon - Multiplayer Online Game, 2000

  • Design in R&D - Business Incubator Projects, 1999 - 2000


    Interval Research Corporation - R&D Projects and Prototypes, 1996 - 2000

  • MediaFlow - Authoring Tool for creating metadata-based media applications, 1996 - 1999
  • Ski Montage - Computationally assembles a video from captured footage, 1998
  • Music Lego - Assembles songs out using constraints and musical morphing, 1998
  • LoopJammer - Record multiple audio and video loops in real time, 1998
  • Auto-Soundtrack - Automatic movie soundtrack from clips with contextual metadata, 1997
  • Godzilla Movie Kit - Creates a movie from wildcard clips and an adaptive template, 1997.
  • AutoBuddy Movie Kit - Generates a movie from a mulitplayer video game experience, 1996


  • Bounce - Visual Progamming Language, Levity Systems 1993 - 1996

    HipHopera - Interactive Music Application, Viacom New Media 1993


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